
The back recipe key (default BACKSPACE) can be used to go back to the last recipe and the Esc or Inventory key is used to exit. Once in recipe view clicking will bring up recipes and right clicking will show usages. Pressing the recipe key (default R) or usage key (default U) while hovering over any item will take you into this mode. Recipe view contains 2 functions, Recipes and Usage.

All types of Mob Spawners obtainable and place able.Complete SMP support if installed on server.Item Subset Dropdown menu (Hiding\Showing).Recipe Mode (Crafting, Smelting, Brewing).What makes this one so much better? For a detailed explanation read on. Now you're probably thinking, I've seen TMI before, what a ripoff. Commonly try passing a new YZSwap() to the coordinate system parameter of the object loader. Releases may be found on the jenkins download pageĬommon Pitfalls My model renders like this: ĭifferent 3D modelling programs export with different coordinate systems. Go ahead! There are no conditions on dependancies. If you want to make a mod that simply includes my version of CodeChickenCore as a dependancy (and don't want to package sources into your mod). If they do retain their original names however, they must be repackaged so there are no conflicts. Other CodeChickenCore sources are released under the same conditions as above with the following exception: They need not retain their original names, and may be incorporated, in any modified partial form into your own classes.

Just move the classes you want to another package and include them in your mod, there will be no conficts or dependance on CCC if you put them in another package.

(You may or may not wish to include my name in your file) Credit is displayed that the public can see. The modder may use as many or as few classes from this package and modify them as heavily as they wish.Ĥ. All classes that are used must retain their original name and be MOVED to a DIFFERENT package containing "codechicken"ģ. The modder notifies me the first time they decide to use any code from this package in their mod.Ģ. Model library cable of importing obj filesĪll source code in this package is provided to any modder under the following conditions.ġ.The following public release contains some libraries that I believe may be of use to other modders. You need to install this if you are going to install any of my mods.ĬodeChickenLib Formerly known as CodeChickenCore-Public, CodeChickenLib is a simple java library of utilities that I believe may be of use for other modders This is just a library of classes that all my mods use.
